This is comparision between VERO-FS and 4 other deveopers’ product. We hope this will clear something out about the diffrence between VERO-FS and the rest of the world.
Words in red are links
|VERO-FS||Mega Scenery||Newport||Tabouret||Sim Savvy|
|Imagery Resolutions (m/pixel)||1 (real) + 0.30 (real)||0.30 (claimed but impossible)||2||2||Unknown|
|BGL compression||10%||VERY HIGH, since they can stick 22,000sq.miles in just 1.8 GB||Unknown||Unknown||Unknown|
|Level of Detail for 1m/pix imagery||AUTO (up to LOD 15)||Unknown||Unknown||Unknown||Unknown|
|Level of Detail for 30cm/pix imagery||13 to 17||Unknown||Unknown||Unknown|
|Night variation||YES – lighting over real roads/streets||YES – lighting over real roads/streets||NO||YES (claimed but no screen shots available to verify)||NO|
|Autogen||Yes – buildings only around airports||YES (we don’t know how much and where in the preoduced areas)||NO||NO||NO|
|Water Masks||Ocean and Lakes||Ocean and Lakes||Ocean||Ocean||NO|
|File Size (approx per 1000sq.km)||500 MB||82 MB||Unknown||Unknown||Unknown|
- Megascenery claims they use 1foot/pixel resolution (for FS9) image but a) it’s impossible that the entire areas they produce is made of such imagery as it’s not available from no where – b) it’s usless to 30cm/pixel (or even 1m/pixel) resolution imagery if then you compress or resample to 2 or 3m/pixel to stick such large area in 1.8 GB.
- Tabouret claims there is night textures but no screenshots are available – We show with full resolution screenshots every little thing we claim we do.
- Water masks – We don’t know what others do but we add water mask to lakes big enough to land on. If you spot a big lake without the water mask, plesae let us know so we can add it and release as free upgrades,