F.A.Q.

  1. Why are you selling such big areas at such low price? Your competitors' prices are double yours and they are not this good. Are u guys nuts?
    No, we're not! We actually hope will lower that price soon . We want everyone to enjoy real VFR flights over the REAL World in FSX.
    We aim to sell many units at a low price.  It will all depends on the number of sales we will make. If we won't sell enough, we will increase the price and make it a niche product instead of a standard one. So, it's all about how much you guys like it / want it.
    We know we have a product that is far above the one on the market from other developers (imagery optimization, seasons, hard winter and night) but our product is not meant to be a specific "small" area like SF Bay, for instace. We consider an entire state or the whole USA our final product.
  2. Is it true you can produce 40.000 sq.Km ground textures in 2 weeks?

    Yes it's true and we are going to produce even faster as soon as we will understand this is a product simmers want. It's just matter of adding more PCs to produce more and faster. 95% of the development is automatically made so, little human work = low production cost = low retail price.

  3. Sorry I don't beleive it until I see it.
    So… Stay tuned! :)
    But… doesn't the low price mean anything to you?
     
  4. What about the seasons and hard winter? Why are you releaseing only the spring/summer version of the SF Area?
  5. Because since we are in Spring season, how many of you will want to fly over the other seasons? We will start producing Fall in the month of August and Winter+Hard winter in the month of November.
    If sales will go right, we will invest in hardware and so we will be able to produce all the seasons at once, real quick so you can buy the full package at once if you want.
     
  6. Will your scxeneries be developed for both MS FSX and X-Plane?
    No. Only for MS FSX
     
  7. Which areas of the world are you going to produce?
    We start from USA but we're looking to buy otrtho-photos for European countries as well.

    Italy sceneries are not for sale since it's governement not licenced material we can not distribute. The pictures are there just to show the final quality of our product.

  8. What about file size?
    Approx. 2 TB for 440.000 sq.km. (California state) with all the variations (spring-summer / fall / winter / night /hard winter)
     
  9. Are your sceneries going to have a negative impact on frame rate or hardware resources?
    Not a single frame droppped
     
  10. What's the LOD you are developing at?
    0 to 15 (auto) and 13 to 17 for large urban areas at 30cm/pixel
     
Share and Enjoy:
  • Print
  • Facebook
  • Google Bookmarks
  • email
  • Twitter
  • Digg